

If you choose a Blessing for a Champion that is of a lower Rarity than the Champion’s Rarity, they will receive additional stat bonuses at certain Levels.The benefits of leveling up are unique to each Blessing, from improving stat bonuses to unlocking new effects and abilities. So, if your Champion is at Level 5 of Awakening, they will receive the Level 5 benefits of any Blessing you choose automatically. Each Blessing has 6 Levels, and improving these Levels is directly tied to a Champion’s Awakening Level.There are 4 types of Divinities, which are Light, Dark, War, and Chaos!.Rare Champions can only access Rare Blessings, Epic Champions can only access Epic and Rare Blessings, and Legendary Champions can access all Blessings.

Each Blessing belongs to a Divinity, and each Divinity has Rare, Epic, and Legendary Blessings.As Blessings are dependent on Awakening, they are only available to Rare, Epic, and Legendary Champions. Each champion can only use one Blessing at a time, and it will be indicated on the Champion’s icon.They become available after Awakening your Champion to at least Level 1! Blessings are powerful new abilities that can completely transform how a Champion performs, unlocking new levels of strength.Also has a 50% chance of placing a Fear debuff on this Champion for 1 turn. Places a 30% Decrease SPD debuff on this Champion for 1 turn at the start of each turn.

Heals all allies except this Champion equal to half of the lost HP. Removes all debuffs from all allies, then places a Revive On Death buff and a Block Debuffs buff on all allies for 2 turns.ĭamages this Champion by 10% of their MAX HP at the start of each turn. Boosts this Champion’s Turn Meter by 20% instead if this Champion has 50% HP or higher. Heals by 15% of the damage inflicted if this Champion has less than 50% HP.
